#pragma once

class DOMgr
{
private:
	DOMgr() = default;
	~DOMgr();

	std::vector<DynamicObject *> dynamics;
	LevelCircle * levelcircle;

public:
	static DOMgr * getInstance();

	void create(const std::wstring & DOname, double x, double y);
	void update(double dtime);
	void draw(Graphics * graphics);
};